There’s no better way to learn than to experience. Augmented Reality (AR) involves a learner watching an object come to life and experiencing how it functions in real life scenario using tablet/smartphone. The technology makes the learning experience more real and exciting at minimal costs. It stimulates learners’ intellectual faculties by allowing them to interact with the solution and allows them to experience it in the context that is relevant to them. It leaves a lasting imprint in the user’s mind, thus building a long-term concept recognition.
Virtual reality, on the other hand, provides a more immersive experience where the learner uses a VR headset to explore and interact with the computer-generated three-dimensional environment.
Mixed Reality (MR) is an amalgamation of both technologies where learner interacts with elements of both the real world and the digital world.
KS’s VR solution provides situational context and awareness to learners and allows the participants to choose their avatar and interact with other characters in the given scenarios. The model also uses ‘Mirroring’, which means the trainers and evaluators can see exactly what the learners view in the virtual world and get a better sense of the most frequently made mistakes and knowledge gaps.
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